pub struct ProcessState {
    status: Status,
    exit_code: usize,
    page_set: PageSet,
    tid_allocator: TidAllocator,
    parent: Option<Weak<Process>>,
    child_list: Vec<Arc<Process>>,
    thread_list: Vec<Arc<Thread>>,
}

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§status: Status§exit_code: usize§page_set: PageSet§tid_allocator: TidAllocator§parent: Option<Weak<Process>>§child_list: Vec<Arc<Process>>§thread_list: Vec<Arc<Thread>>

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impl ProcessState

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pub fn new(page_set: PageSet, parent: Option<Weak<Process>>) -> Self

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pub fn parent(&self) -> Option<Weak<Process>>

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pub fn status(&self) -> Status

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pub fn set_status(&mut self, status: Status)

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pub fn exit_code(&self) -> usize

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pub fn set_exit_code(&mut self, exit_code: usize)

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pub fn child_list_mut(&mut self) -> &mut Vec<Arc<Process>>

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pub fn thread_list_mut(&mut self) -> &mut Vec<Arc<Thread>>

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pub fn main_thread(&self) -> &Arc<Thread>

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pub fn main_thread_mut(&mut self) -> &mut Arc<Thread>

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pub fn page_set(&self) -> &PageSet

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pub fn page_set_mut(&mut self) -> &mut PageSet

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pub fn set_page_set(&mut self, page_set: PageSet)

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pub fn allocate_tid(&mut self) -> usize

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pub fn deallocated_tid(&mut self, tid: usize)

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